The Secret World Wiki
Mercenary
Information
Secret Society Illuminati
Weapons Assault Rifle, Elementalism
Role DPS

The Mercenary uses an assault rifle and elemental powers to play the battlefield. The deck encourages spreading damage-over-time effects, which can be exploited by both grenade and magic attacks. As the Mercenary needs room to work, there are also options for controlling enemies that get close.

The elite abilities provide a powerful sniper show, or allow the Mercenary to punish hindered enemies with an explosive effect.

Active Abilities[]

Female mercenary

Suppressing Fire[]

A channeled assault rifle frenzy that deals a moderate amount damage to the target and nearby enemies over multiple hits. Builds a weapon resource for each equipped weapon. Mercenary only.

High Explosive Grenade[]

(Assault Rifle)

Blaze[]

(Elementalism)

Coldwave[]

(Elementalism)

Flashpoint[]

(Elementalism)

Tactical Retreat[]

(Assault Rifle)

Red Mist[]

50 AP. Elite. 317 physical damage, cannot be evaded and will not glance. Mercenary only.

Passive Abilities[]

Molecular Exploitation[]

(Elementalism)

Shoot 'Em Up[]

(Assault Rifle)

Aidelon[]

(Elementalism)

Leeching Frenzy[]

(Assault Rifle)

Explosives Expert[]

(Assault Rifle)

Elemental Force[]

(Elementalism)

Demolition, Man[]

(Assault Rifle)