Mission type | ![]() |
Faction | Templars |
Starting zone | Londonmore |
How to start | Starts automatically after Ground Zero - the Tokyo Flashback. |
After Ground Zero's portents of the Filth in Tokyo, a Faction introduction to Weapons and the magical travel through Agartha, which leads to Solomon Island
Faction versions: Chaos Practice (Dragon), Training Day (Illuminati).
The Training Room is worthwhile returning to; it is the only place players have the opportunity to buy Abilities and then return them for a refund of their Ability Points. They must be returned while still in the Training Room; any abilities purchased outside it, or inside and not returned within it, are permanently purchased and the AP is not refundable.
Steps[]
Tier 1
The Secret World CH 2 Might Makes Right
- Go to Redcrosse Circus.
- Follow the road to Temple Square.
- Cross the square to Temple Hall.
- Report to Richard Sonnac.
Tier 2
- Enter the Crucible.
- Choose a weapon and test your skills. Return to Brigadier Lette when you have found your desired weapon.
- Intermission by Assault Rifle, Pistols, Shotgun, Blade, Fist Weapons, Hammer, Blood Magic, Chaos or Elementalism.
- Pick up the phone from the table.
- Exit the Crucible and return to Sonnac's office.
Tier 3
- Go to Ealdwic Station.
- Enter Agartha.
- Find and enter the portal to Kingsmouth Town on Solomon Island.
Rewards[]
No rewards.
Links[]
Video: Surrounding missions, erroneously titled Training Day